Posts Tagged ‘footwear design’

Each year “Designer of the Year” is awarded to the designer who accumulates the most points during the calender year.  (1st – 1000pts, 2nd – 800pts, 3rd – 600pts, 4th – 400pts, 5th – 300pts, 6th – 200pts, 7th – 100pts, 8th – 50pts) This year was a competitive year with over 40 different designers earning points for their work.

The Top 10 Designers of 2013:

  1. Trev                                5000 pts
  2. 3Design                         3400 pts
  3. Moffatt                          3000 pts
  4. Shevitz                          2400 pts
  5. TokyoBoomBox         2000 pts
  6. Quetzal                          1800 pts
  7. Jayhung                        1800 pts
  8. BoilerDowd                 1400 pts
  9. JustinCumming         1400 pts
  10. LiunchMeat                 1400 pts
  11. Evrich                            1400 pts

Read more about MESH01 2013 Designer of the Year: Trev

2013 Designer of the Year

We are proud to announce that the 2013 MESH01 Designer of the Year is none other than Trev. In 2013 3Design led the pack finishing 1st in 2 different projects, 2nd on 3 occasions, and 3rd once.  I had the chance to catch up with him again to learn more about his background in design.

How did you learn about MESH01?

Rebooting my footwear design career in 2011 after a hiatus, I randomly discovered Mesh01 as I was doing various footwear searches but did not enter. A year later, a footwear design recruiter found my new portfolio on Coroflot and suggested that I enter some Mesh01 competitions to help revitalize my skills.

Had you participated in a design competition before?

Not in footwear, but for portrait drawing.

 Can you tell us about your path towards becoming an Industrial designer?

I was born with it, always drawing and designing spaceships, jets, medieval fantasy characters, bmx bikes, game consoles and even whole computer systems. As teenagers in a spacious rural village with access to construction materials and tools, we built everything from go-carts to bow and arrows to mini camps, complete with a working wood stove, insulated walls, water-tight roofs, sleeping bunks and even lights powered by a (cough) stolen car battery. For a high school wood-working project, I designed and built my own drawing/ computer desk.

It wasn’t until I discovered shoes at about age thirteen that began to dream about being a designer. I had no clue how to do that, so I created some concepts and mailed them off to Nike, my hero brand at the time. They personally replied, telling me that most of their designers have Industrial Design degrees. So I went to school for ID and got a job as a Junior Designer job with the Power brand in Toronto, Ontario.

Three years later I was on my own freelancing for the same brand, but I got creatively frustrated with the medium market limitations; shoe design went from a passion to grueling work. I had the creative fire of a volcano but didn’t yet learn how to channel it like a flame thrower to properly serve the brand and market, so I went dormant instead.

Moving on from the shoe industry altogether and bouncing around regular jobs to pay the bills but brought little satisfaction, I started experimenting with art, portraits and the like, but these turned out to be only hobby-level passions.

Later, I was blessed with a government office job that I surprisingly enjoyed for over 3 years, but that joy was unexpectedly overshadowed during a mundane corporate meeting concerning such well-known issues as dress codes and bathroom etiquette: to pass the long hours ahead, I starting sketching shoes which I hadn’t done for several years. Like a blast of warm air on cold, grey coals, the forgotten fire was suddenly rekindled. Realizing that I was missing my call, I began the process of rebooting my career a year later.

Through Mesh01, I’ve been able to take the next step of reintegration by being able to design footwear for several brands and categories, getting some fresh experience and credibility.

 What are some of the highlights of your career to date?

That’s a tough one. I’ve had a lot of good experiences in footwear design and appreciate the unexpected success so far, but I don’t think I’ve hit any highlights yet since I feel there’s so much more that’s unexplored.

 What do you feel makes your designs and style different/unique from others?

Though I appreciate and respect the creative diversity in footwear, most of the shoes on the market don’t appeal to me so it’s natural for me want to do something different. Understanding and being part of the market is important to a point – there has to be an arcing emotional and technical relevance to attract the consumer, but I resist following the micro-trends simply if it’s what we’re “supposed” to do and everybody expects it. If it’s fresh, inspiring and technically sound than sure I may jump on board, but I have to step out somewhere and do my own thing to keep the creative juices flowing.

My motto is “push it” so my designs can be polarizing because of the excess either of stylistic expression and/ or detailing, especially in this minimalist age.

Who are some of the designers / artists that you pull your inspiration from?

For some unexplained reason, I’ve never been a follower of particular designers, though I certainly acknowledge and respect the Earl Tupper’s and Tinker Hatfield’s of the industry. Ironically, when I stepped away from shoes and got a little into art, drawing portraits and photography, it was these artists who later influenced my thinking about footwear design:

- JMW Turner for his ability to mix the realism of precision drawings with fantastical color pallets and expressionism – like shoe design.

- John Singer Sargent for his minimalist approach: In some paintings it’s as if he’s wielding the brush like a two-edged sword as he slashes the canvas to and fro, yet he still captures the soft, subtle sensibilities of his subjects.

- Claude Monet and other impressionists because they are artistically the opposite of what I am – a realist. I tend to over-design and be very logical and literal, even with integrated graphic details. Good design is quite often beautifully simple and I strive for that.

- Ansel Adams’ black and white view of the world. He helped me to appreciate not the color of design, but what design is in the absence of it.

It was art/ photography that taught me about the importance of composition, texture, color, balance, tone and subject matter, which I later translated to footwear. Before that I just wanted to do “cool” shoes. Designing shoes now, sometimes I even like to try and lead the viewer’s eye around the shoe, like a painting.

Trev, Thank you for your time, can you offer any words of advice to the other designers out there in the MESH01 community?

1. Do what you love and love what you do. Money and the material possessions of life will never replace the satisfaction of doing what you’re made to do.

2. You never know what abilities and talents you have until you try. If you’re afraid to step out, do it afraid.

“A man can find no greater satisfaction than in his work”

- Solomon, Ecclesiastes 2:24

Be sure to check out Trev’s portfolio here:

www.coroflot.com/trevorford#keyword=trevor%20ford

 

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August MESH01 X Concept Kicks Footwear Design Challenge

Thank you to all of the designers who submitted work and congratulations to David Hardie, winner of the August MESH01 X Concept Kicks Footwear Design Challenge.  It has taken a while to announce the winner, but this was no ordinary project.  For this particular project the winning design was transformed into a beautiful hand made sample by Quetzal and his team.  Not only did Quetzal do an amazing job creating the sample, but he also documented the entire process.

Rather than rambling on about how awesome this project has been, I will share, with you, the fantastic presentation created by Quetzal.

 

Check out the rest of the designs here:

http://design.mesh01.com/forms/contestsubmission/submissionlist.aspx?contest_id=232&DetailsType=UserVoting&industryid=1&status=SCORE&d=TXkGO9vpZ2Wbm48hbw42Tg

PENSOLE: FNPLATFORM Challenge

FOOTWEAR DESIGNERS WANTED!

PENSOLE Footwear Design Academy in partnership with FNPLATFORM and STITCH FACTORY is pleased to announce the launch of the FN PLATFORM Challenge – a hands-on, 2-week intensive, footwear design Master Class created to identify and introduce aspiring footwear designers in Las Vegas to the art of footwear design.

After the 2-week Master class all 10 designers will attend the FN PLATFORM show at Magic, February 18-20, 2014 in Las Vegas where the winners will be announced.

Submission Deadline: January 15, 2014

Applicants must submit original shoe designs Hand Sketched and rendered in pencil or markers

Class Dates: January 20-31st

Register to Learn More

Nevada Designers Register Here
California Designers Register Here
Arizona Designers Register Here
Utah Designers Register Here

Future of Footwear 2012 Dress Winner: Chris Dixon

 

As you wrap up your Future of Footwear submissions, we bring you the final installment in our 5-week series.  This week we catch up with Chris Dixon, 2012 Future of Footwear Dress winner. 

Did you have any footwear background prior to the Future of Footwear class? 

Prior to Future of footwear I studied graphic design at Harding University. I always sketched sneaker ideas but never really knew the correct process of designing footwear. I had my first big opportunity with footwear design when I competed and won Futuresole in 2010 (mentored by Benjamin Nethongkome). Attending Pensole Prep (Spring 12′) helped me gain more knowledge with the industry way of designing footwear. I can say my design journey has been a bit different than others.

Tell us about your experience in the Future of Footwear class.

Being Coached, mentored and taught by D’Wayne Edwards and Suzette Henry was priceless. From day one I knew it was going to be a tough challenge because of the talent level that was in my category.
Even though it was a competition, everyone in the Pensole studio was willing to help each other out in anyway possible which was weird but hey we were in Portland. We worked long hours as individuals and in teams. I was teamed up with Matthew DeAlmeida, Jared Fiorovich, Jan-Maarten Lubberts and Johnning.(3 of us won in our categories) I admired Matt’s sketching ability and Jared’s hands on skills so I sat close to those guys. We had a lot of guest from Nike and Jordan that came to share advice and critique our projects.  Seeing everyone work and enjoy what they were doing made the atmosphere just exciting. This was simply the best time I have had while competing for a life changing experience.

As part of the class, you where selected to attend the Platform tradeshow in Las Vegas, what was that like?

Making it to the show was very exciting because it was the first time we got a chance to hold our 3d models and samples. Seeing the world of footwear in one room was pretty daunting at first. As time went by it became fun to tell everyone about our different projects and Pensole Design Academy. Since this was the first time a school was in the show we got a great deal of attention. The live voting made people want to get involved and support there favorite project. I would say the coolest thing that happened at the booth was a lot of different buyers were approaching me to place orders for my design. That made me feel like a winner before they announced the winners.

You where selected as the winner of the Future of Footwear in the Dress shoe category.  Can you tell us about your design?

My challenge was to make a shoe for a woman that would make  www.highsnobiety.com. My brief was to design a high heel for the fashion forward business woman. I wanted to focus on a very successful business women feeling and looking her best throughout her busy day. Her surroundings throughout her day became my inspiration as well as the design story. It came together nicely  because I created a particular high class lifestyle I called the diamond lifestyle which started Diamond Lifestyle Collection .

At the Platform tradeshow, you where presented with a pullover of your design.  What was it like to see a pullover of your design for the first time?

That was crazy. I was the last to make it to Vegas so everyone was waiting to see my design. I was extremely excited to see it because of the complexity of the heel.  When DE pulled it out the box it made me think about all the sleep I missed and the headaches of finding the design was well worth it. It is a feeling that never gets old.

What have you been up to over the last 8 months, since I saw you in Las Vegas for the FoF 2012?

For the Last 8 months I have been working on my first collection including this design. I had a chance to work with Suzette Henry in Italy at the Lineapelle materials show, which was incredible. She helped me with shopping the show and basically finding the best materials. Other than that it has been just the beautiful struggle of finding factories and making progress as an independent designer.

What advice do you have for designers looking to be apart of the Future of Footwear class of 2013?

Future of Footwear will give you the experience that you just will not get any where else. I will advice you to try to earn a spot!

Great advice! You can submit your designs to earn a spot HERE

Future of Footwear 2012 Kids Winner: Sarah S4 Sabino

For the 3rd installment in our 5 week series, we catch up with Sarah Sabino, 2012 Future of Footwear Kids winner.  We talked about her experience at PENSOLE and the family she gained as result.

Did you have any footwear background prior to the Future of Footwear class? (study Industrial Design in college, draw footwear just for fun, school project, internship, etc.)

I have been drawing footwear since I was in High School, but it wasn’t until I got to college where I learned that my passion for sneakers and art could be turned into a career.  I attend Massachusetts College of Art and Design in Boston where I studied Industrial Design for a year and more recently, switched concentrations to painting. As a sophomore at MassArt two very big things happened that changed my life forever.  I received an internship at Stride Rite Children’s group where my dreams of becoming a footwear designer was put in play as I worked with designers on children’s shoe projects.  This opportunity for me, was very much learning about the industry that I saw myself working in, and every part of the job became more and more what I could see myself doing for a lifetime.  That same summer, Nike and Jordan Brand sponsored a design competition called Future Sole.  I had entered the Jordan brand competition where I could only hope that I would be discovered and receive a dream opportunity to present my design at WHQ.  A few weeks after entering, I found myself 1 of six semi-finalists out of the country and the only girl.  At that very moment of seeing my own design on the website I knew that this dream was really attainable.  Although I didn’t win the competition I learned a very valuable lesson of networking, and the winner of  the competition became one of my best friends and role models Christopher Dixon.  After that Summer in the fall of 2010, I was blessed through a mutual connection to meet D’wayne Edwards who is the creator of Pensole, and coincidentally, the creator of Future Sole.   Knowing who I was when he met me, and seeing the passion I had, D’wayne had invited me to take part in a course in Oregon where I would be able to learn skills from himself and other talented designers at University of Oregon.  I attended the course and fell in love with every part of it.  I met aspiring designers from all around the world, as well as Designers at Nike and Jordan who made me realize that anything is possible.  Pensole became an experience like no other.

Tell us about your experience in the Future of Footwear class

The Future of Footwear class for me was an experience that was not only as fulfilling as my first Pensole experience, but magically even more exciting.  This time around instead of just learning about the concepts of footwear design and working with a group to create projects, we were competing for a spot at the MAGIC footwear showcase where our designs would be chosen as the Future of Footwear.  Each day at Pensole x FOF was something new.  Whether it was learning some skill from a classmate that would help you, or seeing Top designers from Nike, Adidas, Jordan and more walk through the door to give you feedback on your projects, every day was a surprise that kept you on your A-Game for sure. That Summer, the PENSOLE studio became our home as many of us would spend up until 3-4am working on our projects, because as D’wayne says, “You never know who is going to walk through that door” we wanted to make sure we were truly putting in all of our effort.  Although it sounds great to meet top designers and compete for an amazing prize, for myself, this experience was WAY more than that.  It was the summer of 2012 at FOF that I made a true family of sole brothers that are amazing and inspiring.  The thing about Pensole that people don’t realize is that the “un-advertised” reward you gain is a truly amazing network of people who will be part of your life and family forever.  Winning the prize was only half the reward of what i have gained through the FOF class, but the real reward is being able to call amazing, inspiring people my family.

As part of the class, you where selected to attend the Platform trade show in Las Vegas. That had to be crazy.

I am not much of a traveler, prior to Pensole I have never left New England.  So flying into Las Vegas was such an exciting experience.  As we landed, I could feel the anxiety and excited-ness (I just created that word for you) inside of me.  The way the summer had worked was we found out that we were the winners of FOF and then returned to our homes for a month before Las Vegas,  so I had not seen my Sole-brothers and Dwayne for an entire month! I think I was more excited to see them than anything!  We attended the MAGIC Trade show for a week, where each day we presented our projects to over 1,600 footwear companies.  The A-game was brought as the 10 of us became salesmen and in my case a sales woman for our Designs.  The first day at the trade show we were given a pullover sample of our design ( which is referring to the first sample of our designs from the factory).  For myself, it was the first time seeing a design I made into 3d.  It was such an amazing feeling to see myself and my peers shoes and to be able to actually hold them.  As the days panned out more an more people came by the booth to see us present our projects.  I even got the opportunity to present my shoe to the CEO of Sketchers Robert Greenberg who is D’wayne’s very own mentor.  On the final day in the booth a very large crowd began to form around us, lots of cameras and Press began to surround us.  As I looked around at my peers we realized that the moment that they would announce the winners was beginning to happen. I was so nervous  as I heard my name being called to come and receive my award.  I could not believe that I won. I was so proud of my sole brothers because in my eyes everyone was a winner. 

You where selected as the winner of the Future of Footwear in the Kids category.  Can you tell us about your design?

I was assigned a brief to design a shoe for best friends. I began by focusing on children when they first begin to make friends. I looked back to when I was younger and remembered some of the first friendships I had. What was it about those relationships that helped me remember them?  I thought about different ways children interact and spark up new conversations.  Two major friend-making elements stood out to me from my past,  friendship bracelets and Pokemon cards.  What I liked most about these elements was the idea behind building and trading things for and with your friends. Some of the first concepts I had come up with ranged from shoes that had bracelets as fasteners, a secret note hider shoe, shoes that spelled out names on the upper. All of these ideas led to my final design which is a shoe that is completely interchangeable and built by kids.  It is composed of 4 main parts, 3 that build the upper, and an outsole.  The three pieces on the upper are removable and the can be woven together and traded out with other pieces.  The idea behind the shoe is that it will be sold in one color and in order for children to get more colors on their shoes they can customize and trade with other friends. So the more colors on your feet show how many interactions you have made with new friends.

You mentioned being presented with a pullover of your design.  What was it like to see a pullover of your design for the first time?

As a designer your craft is typically what comes out of your brain translated through your hand and onto paper.  Seeing this idea turned into an actual physical model is like giving birth to your design.  We all worked so hard on our projects, and for most of us this was the first time an actual shoe we had designed was created in a factory.  It feels like your holding your dreams in your hands; there’s no other way to describe it. Because my final design had an interchangeable upper, D’wayne handed me a shoebox filled with 30 pieces and 4 outsoles and smiled as he said “Get ready to get to work” .  I couldn’t wait to start putting together my model. I still can’t believe its real.

What have you been up to over the last 8 months, since I saw you in Las Vegas for the FoF 2012?

I’ve been working mostly on graduating college so that I can become a designer in the industry.  I have been painting a lot and working on my portfolio.  I have also been trying to give back to the community by working with an organization called Sneakers for Success.  It is a program set up similarly to Pensole where we teach kids about footwear, but we focus on more than design. We use the footwear industry as a gateway to get youth to think and learn about different types of jobs in the industry, anywhere from marketing to color trends we try to teach Kids that they can get a career in anything they are interested in.  Its a great feeling to give back,  Currently we are working with a younger group from 7 -14 years old on a project called “Sole Searching”.  The project is asking kids to create any type of creative project whether its a poem, picture, or design, of something that they are interested in the footwear industry.  In the summer we will have a showcase that will double as my Senior Show as I will display my artwork alongside my students projects. Its a pretty great opportunity and it has taught me the importance of classes such as PENSOLE.  I hope to truly make a difference in the world.  After graduation, I plan to continue my work with S4S and get a job in the industry!

What advice do you have for designers looking to be apart of the Future of Footwear class of 2013?

My advice in terms of design is to be as open minded as possible.  Designing footwear doesn’t mean that you have to make something you would see on the shelves at Footlocker.  Designing footwear means your solving a problem that a person has during a specific activity, and you just so happened to be creating something that will help their feet. Try to think of things that haven’t been done before, and be your own brand, don’t design the Nike or Reebok way, design the YOU way!  Don’t be scared of your imagination it will take you very far in this competition.  Most importantly, have FUN!! it shows the most if you truly loved your project, chances are, others will too!

Sarah, Thanks for taking the time. 

Register Here to learn more about Future of Footwear 2013


MESH01 2012 Designer of the Year: 3Design

We are proud to announce that the 2012 MESH01 Designer of the Year is none other than 3Design. In 2012 3Design led the pack finishing 1st in 5 different projects, 2nd on 3 occasions, and 3rd once.  You may have read our blog featuring his designs back in November, but I had the chance to catch up with him again to learn more about his background in design.

How did you learn about MESH01?
Visiting design sites, one day I saw the publication named the MESH01, I entered the link, and saw that it was a site dedicated to product design competitions, so I started to participate in it.

Had you participated in any design competitions before?
Yes, but nothing compared to MESH01 competition or on-line. Here in Brazil, there is a contest to highlight designers to market “TOP OF STYLE”.  This happens only once a year, like those contests taking place in Italy and other countries such as Thailand and Japan.

Can you tell us about your path towards becoming an Industrial designer?
Well, nothing too complicated. I come from a family of traditional modelers, and was always surrounded by information on product development and marketing, so I began to put my ideas into practice, with the help of graphical computing. First with marketing and advertising, then I majored in technical footwear and later industrial design, always looking for the 3D digital world, rapid prototyping, robotics and modeling speed. After a while there began to appear opportunities to create products for businesses in the city where I live, and later to companies from other cities in Brazil.

What are some of the highlights of your career to date?
Nothing too great, but with a sense of gratification, having the opportunity to create many products that have been very well accepted in the Brazilian market and for export.

What do you feel makes your designs and style different/unique from others?
I feel totally the will to create all projects in 3D/DIGITAL modeling, from start to finish, but with a small contribution from 2D sketches, something like / 3D 85% – 15% 2D.

Who are some of the designers / artists that you pull your inspiration from?
I’m always looking for a way to create a form and a style unique and unparalleled, but when lacking inspiration, I always have on hand architecture books, technology, automotive and decorative, and 3D movies.

Where can designers go to see more of your work?
Here on MESH01, but also COROFLOT and FACEBOOK

Thank you for the interview, can you offer any words of advice to the other designers out there in the MESH01 community? “Feed the DNA of creativity, always,” and always alert because ideas and opportunities should not be discarded.

You can see MESH01′s Top 10 Designers of 2012 Here

MESH01 Top 10 Designers of 2012

Each year “Designer of the Year” is awarded to the designer who accumulates the most points during the calender year.  (1st – 1000pts, 2nd – 800pts, 3rd – 600pts, 4th – 400pts, 5th – 300pts, 6th – 200pts, 7th – 100pts, 8th – 50pts) This year was a competitive year with over 80 different designers earning points for their work.

The Top 10 Designers of 2012:

  1. 3Design                         8600pts.
  2. Shevitz                           4400pts.
  3. Axeldeviaje                   4100pts.
  4. Renderman                   3350pts.
  5. Ajerm                             3200pts.
  6. MWalters03                  3000pts.
  7. Quetzal                          2900pts.
  8. Bewler                            2850pts.
  9. Matt                                2800pts.
  10. JayHung                         2600pts.
    BLR                                  2600pts.
    Doitall                             2600pts.
    Moffat                              2600pts.

Read more about MESH01 2012 Designer of the Year: 3Design