Monday, June 6, 2011
Quote of the Day: “If you always put limit on everything you do, physical or anything else it will spread into your work and into your life. There are no limits. There are only plateaus, and you must not stay there, you must go beyond them.” – Bruce Lee
First thing first, we posted our homework. D’Wayne reminded us that the gift and curse of being a designer is that our work is visual. Your work speaks for you. He challenged us to take the mind-set that you should not let others out-work you. You are not there when employers go through portfolios, so your work has to represent the best ‘you’ possible.
We then spent the morning going through critique. Last week D’Wayne was still in the mix during critique, today he stood back and let us critique our peers. It was an interesting process. Everyone gave constructive advice and received much appreciated input from classmates. We discussed line weight, hierarchy of details on the designs, making sure the design matched the design brief as it was intended to do, and we offered ideas to help our peers explore other solutions if they were stuck. We had hearty dialogue for each persons designs.
My observation of this may have been a bit more in depth due to ‘blogging’ for the day, but it was very satisfying to see people working together and being sincerely interested in helping their peers succeed. I feel this raises the bar for the work that students produce. When you know that someone is interested in what you are doing and wants you to succeed, you do that much better. This morning we all experienced positive energy from peers that was reflected in the afternoon’s activity: narrow down to one final idea.
After returning from lunch we paired up in our teams to bounce ideas off each other, offer suggestions, etc. The deliverable for the day: medial and out sole view for our final concept. D’Wayne wanted us to focus on two key words when combining our two concepts into one: FUNCTION and SIMPLIFY. The only other specification was to show only line work, no shading and textures.
Below are photos from critique and teammates in dialogue working towards individual final concepts.
- Anna Smith